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	<title>Comments on: Earthdawn: OneStep System</title>
	<atom:link href="http://www.dankelzahn.com/blog/2006/12/13/earthdawn-onestep-system/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.dankelzahn.com/blog/2006/12/13/earthdawn-onestep-system/</link>
	<description>Just the blarg</description>
	<lastBuildDate>Mon, 24 Oct 2011 19:19:22 +0000</lastBuildDate>
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		<title>By: Dankelzahn</title>
		<link>http://www.dankelzahn.com/blog/2006/12/13/earthdawn-onestep-system/comment-page-1/#comment-29</link>
		<dc:creator>Dankelzahn</dc:creator>
		<pubDate>Thu, 14 Dec 2006 05:18:54 +0000</pubDate>
		<guid isPermaLink="false">http://www.dankelzahn.com/blog/?p=17#comment-29</guid>
		<description>Ravious, I&#039;m full of blarg.  :)

Yeah, Diss, you&#039;re probably right on the neutralizing aspect.  I guess the thing I&#039;ve been subconsciously fixated on is that the OneStep system feels a lot like Warmachine, except it&#039;s 3d6-based instead of 2d6.  In Warmachine if a warcaster spends a focus point he can roll an extra d6, which to me feels a lot like spending a Karma point in Earthdawn.  Because of this I&#039;ve been trying to work out a way to keep the &quot;buy an extra d6&quot; mechanic in place but unfortunately creature karma really messes with this.  I&#039;m not married to the idea but I think I&#039;d like to keep it if possible.

I should probably add that I&#039;m considering implementing a &quot;stunt die&quot; mechanic where in a character can gain an extra d6 on a roll with a cool description.  At first I didn&#039;t mention this because it wasn&#039;t really relevant to my system conversion but then I realized that because I&#039;m thinking of having this mechanic in place, the similarity between it and the karma die is at least worth considering.</description>
		<content:encoded><![CDATA[<p>Ravious, I&#8217;m full of blarg.  <img src='http://www.dankelzahn.com/blog/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p>Yeah, Diss, you&#8217;re probably right on the neutralizing aspect.  I guess the thing I&#8217;ve been subconsciously fixated on is that the OneStep system feels a lot like Warmachine, except it&#8217;s 3d6-based instead of 2d6.  In Warmachine if a warcaster spends a focus point he can roll an extra d6, which to me feels a lot like spending a Karma point in Earthdawn.  Because of this I&#8217;ve been trying to work out a way to keep the &#8220;buy an extra d6&#8243; mechanic in place but unfortunately creature karma really messes with this.  I&#8217;m not married to the idea but I think I&#8217;d like to keep it if possible.</p>
<p>I should probably add that I&#8217;m considering implementing a &#8220;stunt die&#8221; mechanic where in a character can gain an extra d6 on a roll with a cool description.  At first I didn&#8217;t mention this because it wasn&#8217;t really relevant to my system conversion but then I realized that because I&#8217;m thinking of having this mechanic in place, the similarity between it and the karma die is at least worth considering.</p>
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		<title>By: Disseminated</title>
		<link>http://www.dankelzahn.com/blog/2006/12/13/earthdawn-onestep-system/comment-page-1/#comment-28</link>
		<dc:creator>Disseminated</dc:creator>
		<pubDate>Thu, 14 Dec 2006 01:53:51 +0000</pubDate>
		<guid isPermaLink="false">http://www.dankelzahn.com/blog/?p=17#comment-28</guid>
		<description>If you insist on getting neutralizing Karma dice then option 4 seems to me to be the only way to go.  Personally, I wouldn&#039;t mess with them, unless your buddies refuse to tote around any dice at all besides d6 ;-}

Otherwise you&#039;re mod looks pretty swank.  Keeps the good ol&#039; bell-curve in effect but makes everything go quickly.</description>
		<content:encoded><![CDATA[<p>If you insist on getting neutralizing Karma dice then option 4 seems to me to be the only way to go.  Personally, I wouldn&#8217;t mess with them, unless your buddies refuse to tote around any dice at all besides d6 ;-}</p>
<p>Otherwise you&#8217;re mod looks pretty swank.  Keeps the good ol&#8217; bell-curve in effect but makes everything go quickly.</p>
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		<title>By: Ravious</title>
		<link>http://www.dankelzahn.com/blog/2006/12/13/earthdawn-onestep-system/comment-page-1/#comment-27</link>
		<dc:creator>Ravious</dc:creator>
		<pubDate>Wed, 13 Dec 2006 23:54:46 +0000</pubDate>
		<guid isPermaLink="false">http://www.dankelzahn.com/blog/?p=17#comment-27</guid>
		<description>Dude I am going to have to re-read that tomorrow. That was two posts worth of Blarg. ;)</description>
		<content:encoded><![CDATA[<p>Dude I am going to have to re-read that tomorrow. That was two posts worth of Blarg. <img src='http://www.dankelzahn.com/blog/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /> </p>
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