If you’re a gamer, you’ve heard of Deus Ex. Released over a decade ago, it has earned countless awards and accolades. It also combined a number of gameplay elements that resonated with me personally: open-ended obstacles, stealth-based gameplay (remember Thief?), experience-based progression, and a dystopian cyberpunk setting.
Although Invisible War was a decent game, it failed to live up to its name as a Deus Ex sequel. The game wasn’t bad but in an attempt to simplify many of the mechanics of the original Deus Ex it removed much of what made it unique. So the question commonly asked on the internet was… would Eidos Montreal create a worthy prequel to the original Deus Ex?
Yes. Yes they did.