Earthdawn 3rd Edition: Initial Paces

ed3rdI finally got a chance to try out the Earthdawn Third Edition rules last Saturday when a friend ran Misguided Ambitions, the demo adventure available on the Earthdawn home page.  Though there were some obvious tweaks and mods to the Step System to help streamline play, the game still feels very much like Earthdawn.  Considering how much I enjoy the Eartdawn game – both the system and the setting – that’s about the highest “initial impression” I can offer.

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A Night of Zombie Pirates

Well, zombies and pirates I suppose.  Last weekend with our gamemaster out of town my gaming group decided to have a board game day instead.  We started out with a team Pirates game where Pat and I took on Wayne and Chad.  After that one of Chad and Wayne’s co-workers stopped by and we played a few games of Flying Frog’s Last Night on Earth.  The evening was a good lighthearted diversion from an otherwise intense role playing campaign and I wanted to take the opportunity to make note of some observations regarding the games we played.

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Monsterpocalypse Revisited

monsterpocalypse

It’s been a little over six months since I first tried out Privateer Press‘s  Monsterpocalypse collectible miniatures game at GenCon 08.  Although initial reactions showed potential I decided to hold off forming a definite opinion until I played the game more and got a better feel for it.  So now that I’ve had the chance to do so and have reevaluated the game I’ve determined that my opinion hasn’t changed much, and that really isn’t a good thing.

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Monsterpocalypse – First Impressions

Privateer Press brought a sneak peak release of Monsterpocalypse starter boxes and boosters to GenCon this year and I decided to pick one up to see how the game played.  I’ve never been a fan of collectible games but Monsterpocalypse’s relatively lax rarity distribution seemed like it might not be too bad for casual play.  After a few games I’m not 100% sold but the game showed enough promise to be worth a critical review.

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