Grind… MkII?

Bellevue WA. June 30, 2009 – Privateer Press is pleased to announce Grind, an extreme combat sports board game for two players ages 14 and up releasing this October. In Grind players customize a team of steamjacks—10-ton, steam-powered mechanical robots—and battle to move a large, spiked ball into their opponent’s goal. The game comes with several highly detailed plastic components, including six Runner steamjack figures, four Crusher steamjack figures, 32 interchangeable weapon arms, two spiked pillars, and the Grinder ball. Also included are a full-color game board, 11 tokens, and custom dice.

I hardly ever played the initial Grind release – it just didn’t pique my interest enough.  If I was going to be getting my Warmachine miniatures out to play, I’d rather just play a game of Warmachine.  It wasn’t that the concept of Grind wasn’t interesting, but it seemed to be cobbled together from the existing Warmachine rules and so suffered from a rule system that wasn’t really designed to support it.


When Is Good Terrain Bad?

For many people tabletop war games can be a very visual hobby.  I’m not a proponent of having to paint to play but there’s no denying that painted models and nice terrain can really dress up a table.  Sometimes, though, well crafted terrain can add difficulties to play, or worse yet be damaging to models! Read more about When Is Good Terrain Bad?[…]

Return of the Brush: Typhon and Company

After I finished Epic Thagrosh I took a bit of break from miniature painting. I’m not sure if it was the culmination of the burnout I had been feeling or the stomach virus I had caught but I pretty much put down the brush about a month or so ago.  It wasn’t until just a couple Read more about Return of the Brush: Typhon and Company[…]

Tactica: Thagrosh, the Messiah

Thagrosh, the Messiah

Thagrosh, the Messiah

On Episode 29 of Iron Agenda I gave my initial impressions of Epic Thagrosh, along with the rest of the new models the Legion of Everblight received in Hordes: Metamorphosis.  Ever since I saw the sculpt I knew that I wanted to be able to play the Messiah with confidence, and that meant a lot of practice to get a good feel for him and what he can do to overcome his weaknesses.

My experience with the Messiah has confirmed many of my earlier opinions regarding some of his deficiencies, but with a few tournaments (including an official Hardcore) utilizing him under my belt,  I feel confident enough to talk about him in more depth.


I had been waiting for Hordes: Metamorphosis ever since Hordes: Evolution was first released, primarily to see how an event as epic as Everblight consuming Pyromalfic’s athanc would be handled while maintaining balance on the game table.  We’ve always known that some personalities in the Iron Kingdoms defy tabletop rules.  Was Thagrosh to be elevated to those ranks, already occupied by the likes of Voyl, Toruk, and Vinter? Fortunately for Legion of Everblight players and modelers the answer was a resounding no.


Ride the Blightning! – A Hardcore Tourney Report (Part 2)

Ride the Blightning!

  • Thagrosh, the Messiah
  • Carnivean
  • Seraph
  • Nephilim Soldier
  • Raek
  • Shredder
  • Harrier
  • Forsaken
  • Shepherd
  • Strider Deathstalker x2
  • Warmonger Warchief
  • Warmongers x4
  • Swamp Gobber Bellows Crew

This is the second and final installment of my Hardcore Tournament report from Privateer Weekend 2 at DieCon 9.  You can find my list-building discussion here and the first part of my Hardcore coverage here.

I started Hardcore with a loss to the Protectorate of Menoth, but they say if you fall off the Blightning, you get right back on and try again.   After a round two win against Khador I was hoping it was the start of a streak.

Once again I’ve included the list I used for reference and have tried to recreate what each of my opponents were running to the best of my recollection.  I can’t guarantee what I have for my opponents’ lists is 100% accurate but it should give you a rough idea of what I faced each round.


Ride the Blightning! – A Hardcore Tourney Report (Part 1)

Hardcore is a lot like riding a bicycle; you never forget how to fall off.

At least that’s how I felt preparing for Privateer Weekend 2 and my second Hardcore. I knew what to expect from the time clock and how to handle the short turns, but the competition at Hardcore is a notch above your standard Steamroller event.  So I needed a secret weapon…


The Frostfang Brood Gets Hardcore

At the first Privateer Press Weekend at DieCon 8 I assembled my Protectorate of Menoth forces to take a stab at the Hardcore tournament format.  I was happy with my army’s performance and would have been happy to run it again but I wanted something different.   This year I turned to my Legion of Everblight forces, the Frostfang Brood, to see if I could lead them to similar success but first I had to build an army.

For me the first step in building a Hardcore list was to decide what I wanted to accomplish.  Every round of a Hardcore tournament is an assassination game so there’s no building lists for scenario victories but it’s not uncommon for players to gear their lists towards winning one or more of the four Hardcore medals:


Ur game sux!

Despite what most non-gamers think, gamers aren’t a bunch of socially maladjusted slobs with no sense of hygiene or communication skills.  Most of the gamers I associate with are good folks who are friendly, outgoing, and dare I say normal.  But still it’s inevitable that any community has its own shining stars of asshattery.  One particular way this is embodied in the gaming community simply astounds me.  “Ur game sux!”