Dankelblarg Just the blarg

23Apr/150

Doc Killingsworth

Doc is a fun character in the Iron Kindgoms/Warmachine world.  Serving as both ship's cook and surgeon, his stew was suspect and his presence made sailors fight beyond normally crippling injuries since they rather face an opponent injured than be subjected to "surgery."

PP-WM-Mercs-DocKillingsworth-Dankel_1

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19Aug/110

Nephilim Soldier

I tried something a little bit different with the Nephilim here compared with the rest of my early beasts. Instead of using a Sky Blue to highlight my Midnight Blue I use for a base coat I went with Rain Grey, hoping the result would be slightly more muted when compared with the Carnivean and the others. I think the experiment was a success, and the more detailed musculature on the Nephilim here really brought out the difference.

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19Aug/110

Seraph

This seraph was the first non-battlebox beast that I painted.  I wanted to get it on the table and use it but I didn't want to affix it to the base before I painted it queued up next out of necessity. The Seraph is painted just like the rest of my beasts with the exception of the wings, which didn't have any precedent yet.  I wound up going with a darker blue, similar to the color I used for the nyss' leather.

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19Aug/110

Morvahna the Autumnblade

I painted Morvahna up to give away to a local circle player a few years ago.  I spent most of the time working on the wet blends on her cloak - everything else seemed to come together quickly. Morvahna's flesh was done in all P3 paints in an effort to experiment & practice using them and I'm happy with how they came out. They're smoother than some of the other female skin tones I've done before.

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17Aug/110

Temple Flameguard

I painted the Temple Flameguard up during a business trip in 2006, back when taking fluids on an airplane wasn't restricted.  They were done with what is at this point my standard Menite process. They flew home with me just a little short of complete but I finished the shields and spears and attached them all soon afterwards.

 

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17Aug/110

Daughters of the Flame

The Daughters of the Flame, aka Menoth's Angels, were a relatively dainty unit to paint compared to the bulky knights and spearmen that are more common in the Protectorate army. But they fit together well and once I got them on my painting desk it I was able to work through them relatively easily.

 

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17Aug/110

Knights Exmplar Vengers

The Exempler Vengers took forever and a day to paint. They started out relatively quickly - the horse flesh and hair came together well but once I hit the armor (on both the knights and the horses) progress stalled. That said I'm still rather pleased with how the figures turned out. My only real complaint is that the horses themselves came out far redder than intended.

 

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16Aug/110

Revenger

This miniature sat unpainted in my army transport case for some time - I already had one painted Revenger and I didn't field two often enough to need to get it down. Once I got closer to caught up on my Protectorate forces I decided to go ahead and paint it up.

 

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16Aug/110

Dervish

Unlike the Devout - which is on a similar chassis - the Dervish's stock pose wasn't too bad. The only issue was the height of the model. The sword in its left hand was meant to be vertical, but this made the piece higher than the foam tray I use to store my light jacks in so I had to tilt it to the side.

 

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15Aug/110

Blighted Nyss Striders

Once I finished up my blighted archers I decided to go ahead and get the last nyss unit, the Striders, done as well. Although I had been looking at blighted elves long enough I wanted to get the Striders done while I was comfortable with to the techniques I was going to have to use. I could have waited, but with my luck that would have resulted in the Striders looking differently than the archers.

 

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